I thought that it was because the version of expo was 37, rewriting the contents of package.json, npm install Downgrade with command? I tried it, but nothing changed, what should I do?"babel-preset-expo": "~ babel/core": "^ 7.8.6"Check if the pass has passed Supplemental information (FW/tool version, etc. If Flutter cannot locate it, run flutter config -android-studio-dir to set the directory that Android Studio is installed to. Set up your Android device To prepare to run and test your Flutter app on an Android device, you need an Android device running Android 4.1 (API level 16) or higher.I am practicing in the environment of Mac OS * React Native * Expo,2019 Both devices run Android Studio and can connect to external devices with USB to run the apps I write (there is no emulator support). Dev, which as you can.Hello, I hope someone can help me, I'm already out of options Quick backstory: I installed macOS to run Xcode and the iOS emulators, alongside Android Studio and it's emulators as well because I'm a mobile developer.
Android Studio Emulator Not Working Upgrade Since MyI knew that everything wasn't going to be perfect or even run at all. So Pretty! Early AdopterBefore I made this purchase I had to acknowledge to my that I would be an early adopter of a brand new technology. Not only was it time for an upgrade since my machine was 8 years old, but also because this new generation of machines marks a pivotal transition for macOS devices moving to ARM64 with the M1 chip. Who just upgraded their MacBook after 8 years?!?! This guy!!! Let's set it up for mobile development with Xamarin for iOS & Android development in C#.That is right, I finally decided to go all in on an M1 MacBook Air (8-Core GPU, 512GB SSD, 16GB RAM) thanks to the $500 "credit" from participating in the DTK program.Just check those checkboxes for iOS, Android, and macOS development. That said I am happy to say that with a little bit of setup things mostly just work and are pretty snappy!This is the easy part of getting setup because the installer is pretty great. Lots of things that need to be updated.The release of Visual Studio for Mac 8.9 and macOS 11.2.3 introduced optimizations that made things work better while still tracking any outstanding issues on Developer Community. For Xamarin you need Xcode, iOS Simulators, Xcode CLI, Android SDK, Android Emulators, Visual Studio for Mac, Mono, Xamarin.iOS & Xamarin.Android SDK, and all the things that come with it. To launch the emulator you will need to hold down the control button and then double click launch it the first time.When you launch it you will get a warning that adb could not be located and must manually be assigned.This location can be set manually in the. A workaround for now is that you can just download and run it manually from their GitHub releases page! I downloaded Preview 3 and installed it into the Applications folder. Do not fear though because Google has actually been working on fixing this and has a special native ARM64 build of the Android Emulator! They have been building it out on GitHub and it is now included in the Android Studio AVD manager, however it isn't available just yet in the Visual Studio for Mac AVD manager :(. After that you should be good to go to properly start running and debugging iOS apps!Who would have thought that Android Emulators would be a headache!?!?!! Rosetta 2 is amazing, but when it comes to the default Android Emulator it falls over because it can not run Kernel extensions and doesn't support VMs that are doing x86_64 virtualization. If you fail to install this then Visual Studio for Mac won't be able to find any of your simulators. I need some more time to setup my entire environment and tools to get a real feel for things. I picked up the MacBook Air and not the Pro and I can create a new project and get up and running on a simulator in under 1 minute, which is pretty great: More to come!As an early adopter I know things aren't going to be perfect, but things are looking pretty good after playing around for a few hours. Pretty Fast!Now, most of the tools here are all going through Rosetta 2, but I have to say that overall it feel pretty fast. After you locate this, you will be good to go! It will show up now when you run the emulator (I pinned it) under the name :). Turn off the "Use detected ADB location" and then browse for adb manually that Visual Studio for Mac uses.You can find this in VSM -> Preferences -> SDK Locations -> Android:The actual path of adb will be /Users/YOUR_USER_NAME/Library/Developer/Xamarin/android-sdk-macosx/platform-tools/adb. Crap cleaner mac downloadIf you have an M1 and find any issues with Visual Studio for Mac please report a problem on the Developer Community.Hopefully you found this pretty interesting if you are in the market for an M1 or have just been struggling to figure out this new landscape of ARM64 recompiled apps. Blazor WebAssembly seems to have a few issues, but that feel like something that will get worked out soon.
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